![]() Build and Run, and you’ll see a window as shown below.Don’t forget to include the header file – “ #include“, otherwise you’ll get error.As of this step, a project is finally created, and you’ll get a default main.cpp file.For GLUT location, give the path “ C:\Program Files\CodeBlocks\MinGW“.The project file is created by default from the title name of the project.Enter the title name of the project, and give path to save the project. ![]() Copy the glut.dll file and paste to the folder “ C:\Windows\System32“.Open bin folder from the downloaded file.Copy all files and paste to the folder “ C:\Program Files\CodeBlocks\MinGW\lib“.Copy the glut.h file and paste to the folder “ C:\Program Files\CodeBlocks\MinGW\include\GL“.Open include folder from the downloaded file.Download GLUT Library and unzip the file.Steps to Setup OpenGL (GLUT) in CodeBlocks: Designed for making small to medium sized programs in OpenGL, GLUT does no require large and sophisticated user interfaces. I have also embedded snapshots of the setting up process below steps wherever necessary.įor OpenGL, GLUT utilizes a simple windowing API (Application Programming Interface) so that a single OpenGL program written runs across PCs and Operating System platforms. In post, I will show you step-by-step procedure to properly setup OpenGL (GLUT) in CodeBlocks IDE for windows. In other words, GLUT is a library of utilities for OpenGL programs which help perform the system-level input/output operations. It is a window system independent toolkit which makes exploring and learning about OpenGL programming easier and simpler. GLUT is the OpenGL Utility Toolkit used for writing programs in OpenGL (Open Graphics Library). ![]()
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